GoldenEye 007 GM SoundFont
A downloadable SoundFont
Unofficial General MIDI SoundFont of GoldenEye 007, a game released by Rare and Nintendo in 1997 for the Nintendo 64. This is a General MIDI conversion of an older GoldenEye 007 SoundFont originally made by GoldenEyeVault.com.
- High quality samples
- 4 GM drum kits
- Removed the key range limits
- Tuned and octave shifted
- Looping
- Added 4 SFX
Includes both a regular GM version for playing and a fully populated GM version for use with a SoundFont MIDI player, like this one. Also includes a blank SoundFont template for General MIDI. Use this to create your own GM compatible SoundFonts using Polyphone.
Made for the purposes of entertainment and preservation. It is not intended to be used commercially and is not recommended to do so. The samples contained within this SoundFont are property of Rare and Nintendo.
Examples:
Credit to Graeme Norgate, Grant Kirkhope, and Robin Beanland for creating the original samples and music in the game.
Status | Released |
Category | Assets |
Author | Turbosoft |
Tags | chiptune, MIDI, Music Production, Nintendo 64, Retro, Sound effects |
Download
Install instructions
Download and unzip the GoldenEye_007_GM.zip file.
To use, load the GoldenEye_007_GM.sf2 file into a SoundFont player. If using FL Studio, it's recommended to use the new, built-in SoundFont player. Otherwise, here is a free one.
If playing MIDI music, here is a free SoundFont MIDI player. Load the GoldenEye_007_GM_Full.sf2 file into the "Midi Player Device Settings", under the "BassMidi Settings".
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